This is a resource page for courses I am teaching and for other areas I am involved in at ACC.


GAME-2338-001 Game Testing

Course syllabus

GAME-2476-001 Vid Game Prod

Course syllabus

GAME-1303-003 Intro Game Design

Course syllabus


Scrum articles on the Web:

Agile principles
http://agilemanifesto.org/principles.html

Intro to SCRUM from Clinton Keith, High Moon studios
http://www.gamasutra.com/view/feature/3142/scrum_and_long_term_project_.php

Waterfall vs SCRUM article in gamasutra
http://www.gamasutra.com/features/20060628/mcguire_02.shtml

SCRUM experience at Large Animal
http://www.gamasutra.com/view/feature/3677/introducing_scrum_at_large_animal_.php?page=1

SCRUM top 10 pitfalls
http://www.gamasutra.com/view/feature/3724/top_10_pitfalls_using_scrum_.php

SCRUM and contracts in gamasutra
http://www.gamasutra.com/view/feature/1662/game_law_scrum_deals__good_bad_.php?page=1

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A really good book on Scrum for game development:
Agile Game Development with Scrum; Clinton Keith; Addison-Wesley, Pearson Education; 2010; ISBN 0-321-61852-1